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(7 edits)

Can unlock a mana harvestor and then click/wait until you can get the haste spell next gives a significant boost to mana gains and removes the need to click  or wait for long.
All 3 spells spells cost 1111 mana and $111 to unlock, they are all worth unlocking early.

While waiting around for visitors to arive outside, can click to bless them for bonuses in the next phase. Unlock bless all spell to bless all.

Can clean all the trash doesn't currently cost an action but maybe it should. Hiring a janitor automates trash cleanup. No need to hire more than 1 until after upgrading church size, which is the first major goal and unlikely to be unlocked on the first cycle unless you get both a well optimized and lucky run. 

Need a tiny bit of mana to build pews.

Faith is more of an endgame / prestige mechanic. It carries over between prestige cycles and every 10k faith gives +$1 from offering plate, and you get +1 faith per follower and +1 faith per cultist every 10 seconds.
Other current prestige mechanics are that each eclipse the total number of days increases by +1 up to a max of 42 days, starting debt decreases by $2000 per cycle to a max lowest of $42k, and Dawn timer reduces by 3 seconds per eclipse down to a max lowest of 42 seconds. 

Don't worry about suspicion right now because it's a cut scope feature that currently only makes you paranoid. Meaning after you unlock all pews for your church size, no reason not to stage a miracle each day. Also, never do eclipse drill and quiet vigil in the current version are endgame prestige features cut in the jam version for scope.

Don't overthink the dusk phase, just click each of the 3 buttons in order from top down. Conduct service, Perform Concert, then PassOffering Plate, in that order.

BGM should kick in each day during the concert if not muted. Sometimes there is a glitch i wasn't able to patch in time not sure what is causing it that makes the audio permamuted but can fix by saving your game, refreshing the page, and then loading the game.

(2 edits) (+1)

The Ui and text formatting is nice but i found it hard to understand the objective and main theme of the game even though I read the description. How do I play the game?

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Objective is to try and build up your church before the eclipse. The first size upgrade is unlikely to be unlocked on the first cycle without both good optimization and luck, but yea the first big major milestone goal is to get the debt paid off and small church unlocked.

More followers, more money, more upgrades.

Some things had to be cut from the game due to scope, but would like to add a bit of story and more prestige elements in the future.

(+1)

Okay, that makes more sense, but I thought that all the abrupt pop-ups and text made it just slightly confusing. Overall, the idea is strong; it's just that maybe a little more explanation in the description or inside the game itself would make it 10x better. Great Job 👍